Computational Geometries Studies 1

Year
2021
Role
Computational Designer
Industry
Generative Art / Geometry
Tools
Rhino, Grasshopper, Python
Clients
  • Personal Research
Computational Geometries Studies 1 — category intensity: Computational Design 5 of 5, Creative Coding & AI 5 of 5, Experiential Design & Events 0 of 5, Spatial Design & Architecture 0 of 5, Visual Systems & Media 4 of 5.

Project Overview

This project explores geometry as a field condition: not as isolated shapes, but as relationships between points, vectors, directions, densities, and movement.

The concept comes from the idea that form is not only found in objects, but in the space between them. A system of construction points becomes the origin of multiple geometries, where each line, curve, and connection behaves like part of a larger field. The project reflects on existence as a continuous process of explosions, unions, transformations, and cycles, where every element belongs to something larger than itself.

Through computation, the system generates expandable figures that suggest growth, tension, repetition, and infinity. The result is a visual language where complexity emerges from simple rules, and where each variation becomes a different reading of the same internal structure.

Sarting Point

Problem Solving

Implementation

Results