Vive Claro - Art Intervention

Year
2025
Role
Computational Designer
Industry
Experential Design
Tools
Rhino, Grasshopper, Blender, Geometry Nodes, Sketchup
Clients
  • Ocesa
  • LiveNation
  • La Gallina de Oro
Vive Claro - Art Intervention — category intensity: Computational Design 5 of 5, Creative Coding & AI 0 of 5, Experiential Design & Events 5 of 5, Spatial Design & Architecture 5 of 5, Visual Systems & Media 0 of 5.

Project Overview

For Vive Claro, I worked as Co-Creative Director with 8 de Diamantes on a group of permanent art interventions for the venue. The project was developed for La Gallina de Oro, contracted by Páramo Presenta / OCESA / LiveNation.

The idea was to bring the logic of festival experiences into a fixed venue: sculptures, signs, tunnels, and interactive pieces that could become part of Vive Claro’s identity beyond a single event.

Starting Point

Problem Solving

Implementation

Results